1.WHO are you designing your game for?
My game is mostly for middle school students, maybe a 10-14 age range, because you learn communitive, distributive, and associative properties in middle school and that is the math we are using.
2.WHAT will your game teach the player about your topic?Well at first you will have to gues the property, then as it goes up in levels you will have to pick whether it is multiplication,divion,addition,subtaction and then you may have to choose an answer. We are in the S.T.E.M knowledge.
3.WHERE does your game happen?
- Describe the world you will design for your game.
- How will this setting add to the learning experience?
4. How does your game world teach the player about the topic?
What happens in the world that helps the player team?
How does the player use what they have learned to make something happen in the game?
It teaches you about the topic because you have to shoot the right answers to get anywhere in the game, the instructions will always be avalible and they willl have an example to help you, Well if you have used properties then you will be good at the game and be able to win.
5.Why is a game a better way of understanding your topic than a quiz?Well why would you want to spend your time to play games on the computer taking a math quiz, this game helps you have fun with math
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